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オブジェクトデザインシステム開発のための三次元円錐モデルの感性評価に関する解析
https://doi.org/10.24516/00000408
https://doi.org/10.24516/000004085fdb3fba-d563-439a-9022-d2dee2ffa245
名前 / ファイル | ライセンス | アクション |
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Object_Morishima (321.7 kB)
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Item type | 紀要論文 / Departmental Bulletin Paper(1) | |||||
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公開日 | 2020-11-30 | |||||
タイトル | ||||||
タイトル | オブジェクトデザインシステム開発のための三次元円錐モデルの感性評価に関する解析 | |||||
タイトル | ||||||
タイトル | Analysis of the Kansei evaluation process on 3D conic models for development of object-design-system | |||||
言語 | en | |||||
言語 | ||||||
言語 | jpn | |||||
キーワード | ||||||
主題Scheme | Other | |||||
主題 | Kansei evaluation | |||||
キーワード | ||||||
主題Scheme | Other | |||||
主題 | Semantic differential method | |||||
キーワード | ||||||
主題Scheme | Other | |||||
主題 | Fuzzy set theory | |||||
キーワード | ||||||
言語 | en | |||||
主題Scheme | Other | |||||
主題 | Kansei evaluation | |||||
キーワード | ||||||
言語 | en | |||||
主題Scheme | Other | |||||
主題 | Semantic differential method | |||||
キーワード | ||||||
言語 | en | |||||
主題Scheme | Other | |||||
主題 | Fuzzy set theory | |||||
資源タイプ | ||||||
資源タイプ識別子 | http://purl.org/coar/resource_type/c_6501 | |||||
資源タイプ | departmental bulletin paper | |||||
ID登録 | ||||||
ID登録 | 10.24516/00000408 | |||||
ID登録タイプ | JaLC | |||||
著者 |
森島, 美佳
× 森島, 美佳× 王, 少遅× 久保, 洋× 魚住, 超× 宮本, 教雄× Morishima, Mika× Wang, Shao-Chi× Kubo, Hiroshi× Uozumi, Takashi× Miyamoto, Norio |
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抄録 | ||||||
内容記述タイプ | Abstract | |||||
内容記述 | In order to develop a 3D object-design-system, we intend to construct a Java-based application to serve as Kansei information processing. Designers can customize the system to design the solid primitives, such as ball, cone, cylinder, cube and taper elements, etc., by using their Kansei and then combine the reconfigured solids as an object to reflect the users' desires. In order to mine the Kansei information and construct a Kansei database in the application, Kansei evaluation for ten models of a primitive element cone was measured by the semantic differential method. Fuzzy set theory was applied to investigate the measurement results. The primitive model could be classified among four pairs of adjectives. The amount of the features of classified primitive models was defined as the Kansei evaluation variable. The machine-learning algorithm of an individual adaptation object-design-system was proposed using the Kansei evaluation variable. | |||||
内容記述 | ||||||
内容記述タイプ | Other | |||||
内容記述 | In order to develop a 3D object-design-system, we intend to construct a Java-based application to serve as Kansei information processing. Designers can customize the system to design the solid primitives, such as ball, cone, cylinder, cube and taper elements, etc., by using their Kansei and then combine the reconfigured solids as an object to reflect the users' desires. In order to mine the Kansei information and construct a Kansei database in the application, Kansei evaluation for ten models of a primitive element cone was measured by the semantic differential method. Fuzzy set theory was applied to investigate the measurement results. The primitive model could be classified among four pairs of adjectives. The amount of the features of classified primitive models was defined as the Kansei evaluation variable. The machine-learning algorithm of an individual adaptation object-design-system was proposed using the Kansei evaluation variable. | |||||
書誌情報 |
岐阜市立女子短期大学研究紀要 en : Bulletin of Gifu City Women's College 巻 53, p. 227-232, 発行日 2003 |
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出版者 | ||||||
出版者 | 岐阜市立女子短期大学 | |||||
ISSN | ||||||
収録物識別子タイプ | ISSN | |||||
収録物識別子 | 09163174 | |||||
書誌レコードID | ||||||
収録物識別子タイプ | NCID | |||||
収録物識別子 | AN10208264 | |||||
論文ID(NAID) | ||||||
識別子タイプ | NAID | |||||
関連識別子 | 110004473732 |